Fix: Force pull images in deploy workflow
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This commit is contained in:
doomtube 2026-01-06 23:20:31 -05:00
parent 5430e434c3
commit 7f56f19e94
10 changed files with 164 additions and 30 deletions

1
.gitignore vendored
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@ -150,3 +150,4 @@ temp/
# Claude Code
# ======================================================
.claude/
nul

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@ -2536,7 +2536,7 @@ void AdminController::uploadDefaultAvatars(const HttpRequestPtr &req,
}
// Create avatars directory if it doesn't exist
std::string avatarsDir = "/data/uploads/avatars";
std::string avatarsDir = "/app/uploads/avatars";
std::filesystem::create_directories(avatarsDir);
Json::Value uploaded(Json::arrayValue);
@ -2667,7 +2667,7 @@ void AdminController::deleteDefaultAvatar(const HttpRequestPtr &req,
<< id
>> [callback, filePath](const Result&) {
// Delete file from filesystem
std::string fullPath = "/data" + filePath;
std::string fullPath = "/app" + filePath;
std::filesystem::remove(fullPath);
Json::Value resp;

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@ -562,20 +562,87 @@ void WatchController::removeFromPlaylist(const HttpRequestPtr &req,
<< iId << rId
>> [callback, dbClient, rId, isDeletingCurrentVideo](const Result&) {
if (isDeletingCurrentVideo) {
// Clear the current video state
*dbClient << "UPDATE watch_room_state SET current_video_id = NULL, "
"playback_state = 'paused', current_time_seconds = 0, "
"last_sync_at = CURRENT_TIMESTAMP WHERE realm_id = $1"
// FIX: Instead of just clearing the state, try to advance to next video
// Get next queued video (prioritize locked, then by created_at)
*dbClient << "SELECT id, youtube_video_id, title, duration_seconds, thumbnail_url, is_locked "
"FROM watch_playlist "
"WHERE realm_id = $1 AND status = 'queued' "
"ORDER BY is_locked DESC NULLS LAST, created_at ASC LIMIT 1"
<< rId
>> [callback](const Result&) {
Json::Value resp;
resp["success"] = true;
resp["clearedCurrentVideo"] = true;
callback(jsonResp(resp));
>> [callback, dbClient, rId](const Result& nextResult) {
if (nextResult.empty()) {
// No more videos - clear the state
*dbClient << "UPDATE watch_room_state SET current_video_id = NULL, "
"playback_state = 'paused', current_time_seconds = 0, "
"last_sync_at = CURRENT_TIMESTAMP WHERE realm_id = $1"
<< rId
>> [callback](const Result&) {
Json::Value resp;
resp["success"] = true;
resp["clearedCurrentVideo"] = true;
resp["currentVideo"] = Json::nullValue;
resp["playbackState"] = "paused";
callback(jsonResp(resp));
}
>> [callback](const DrogonDbException& e) {
LOG_ERROR << "Failed to clear room state: " << e.base().what();
Json::Value resp;
resp["success"] = true;
callback(jsonResp(resp));
};
} else {
// Advance to next video
int64_t nextVideoId = nextResult[0]["id"].as<int64_t>();
std::string youtubeVideoId = nextResult[0]["youtube_video_id"].as<std::string>();
std::string title = nextResult[0]["title"].as<std::string>();
int durationSeconds = nextResult[0]["duration_seconds"].as<int>();
std::string thumbnailUrl = nextResult[0]["thumbnail_url"].isNull() ? "" : nextResult[0]["thumbnail_url"].as<std::string>();
bool isLocked = nextResult[0]["is_locked"].isNull() ? false : nextResult[0]["is_locked"].as<bool>();
// Update next video to playing
*dbClient << "UPDATE watch_playlist SET status = 'playing', "
"started_at = CURRENT_TIMESTAMP WHERE id = $1"
<< nextVideoId
>> [callback, dbClient, rId, nextVideoId, youtubeVideoId, title, durationSeconds, thumbnailUrl, isLocked](const Result&) {
// Update room state to point to new video
*dbClient << "UPDATE watch_room_state SET current_video_id = $1, "
"playback_state = 'playing', current_time_seconds = 0, "
"last_sync_at = CURRENT_TIMESTAMP WHERE realm_id = $2"
<< nextVideoId << rId
>> [callback, nextVideoId, youtubeVideoId, title, durationSeconds, thumbnailUrl, isLocked](const Result&) {
Json::Value resp;
resp["success"] = true;
resp["advancedToNext"] = true;
resp["playbackState"] = "playing";
resp["currentTime"] = 0.0;
Json::Value video;
video["id"] = static_cast<Json::Int64>(nextVideoId);
video["youtubeVideoId"] = youtubeVideoId;
video["title"] = title;
video["durationSeconds"] = durationSeconds;
video["thumbnailUrl"] = thumbnailUrl;
video["isLocked"] = isLocked;
resp["currentVideo"] = video;
callback(jsonResp(resp));
}
>> [callback](const DrogonDbException& e) {
LOG_ERROR << "Failed to update room state: " << e.base().what();
Json::Value resp;
resp["success"] = true;
callback(jsonResp(resp));
};
}
>> [callback](const DrogonDbException& e) {
LOG_ERROR << "Failed to update next video: " << e.base().what();
Json::Value resp;
resp["success"] = true;
callback(jsonResp(resp));
};
}
}
>> [callback](const DrogonDbException& e) {
LOG_ERROR << "Failed to clear room state: " << e.base().what();
// Still return success since video was deleted
LOG_ERROR << "Failed to get next video: " << e.base().what();
Json::Value resp;
resp["success"] = true;
callback(jsonResp(resp));

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@ -148,5 +148,6 @@ private:
static constexpr int64_t SKIP_DEBOUNCE_MS = 1000;
// Database sync freshness threshold (refresh from DB if older than this)
static constexpr int64_t DB_SYNC_STALE_MS = 5000;
// Reduced to 2 seconds for faster response to state changes (video deletion, etc.)
static constexpr int64_t DB_SYNC_STALE_MS = 2000;
};

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@ -330,12 +330,6 @@
{/if}
<button class="username-btn" style="color: {safeUserColor}" on:click={handleUsernameClick} on:dblclick={handleUsernameDoubleClick}>
{message.username}
{#if message.isStreamer}
<span class="badge streamer">STREAMER</span>
{/if}
{#if message.isGuest}
<span class="badge guest">GUEST</span>
{/if}
</button>
{#if message.usedRoll}
<span class="cmd-tag roll-tag">R</span>

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@ -16,6 +16,7 @@
} from '$lib/chat/chatStore';
import { chatWebSocket } from '$lib/chat/chatWebSocket';
import { chatLayout } from '$lib/stores/chatLayout';
import { auth } from '$lib/stores/auth';
import {
ttsEnabled,
ttsSettings,
@ -238,7 +239,19 @@
});
function handleSendMessage(event) {
const { message, selfDestructSeconds } = event.detail;
let { message, selfDestructSeconds } = event.detail;
// Handle /graffiti command
if (message.trim().toLowerCase() === '/graffiti') {
const graffitiUrl = $auth.user?.graffitiUrl;
if (graffitiUrl) {
message = `[graffiti]${graffitiUrl}[/graffiti]`;
} else {
alert('You don\'t have a graffiti yet. Create one in Settings > Appearance.');
return;
}
}
chatWebSocket.sendMessage(message, userColor, selfDestructSeconds || 0);
}

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@ -266,7 +266,14 @@
});
if (response.ok) {
dispatch('videoRemoved', { itemId });
const data = await response.json();
// Pass the full response data so the parent can update player state
dispatch('videoRemoved', {
itemId,
advancedToNext: data.advancedToNext || false,
currentVideo: data.currentVideo || null,
playbackState: data.playbackState || null
});
}
} catch (e) {
console.error('Failed to remove video:', e);

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@ -24,11 +24,25 @@
$: realmName = $page.params.realm;
// Re-check ownership when auth state changes (login/logout)
// Re-check ownership and reconnect WebSocket when auth state changes (login/logout)
let lastAuthUserId = undefined; // undefined = not yet initialized
$: {
$auth; // Track auth store changes
if (realm) {
checkOwnership();
const currentUserId = $auth.user?.id || null;
if (realm && !loading) {
// Initialize on first run after loading completes
if (lastAuthUserId === undefined) {
lastAuthUserId = currentUserId;
checkOwnership();
} else if (currentUserId !== lastAuthUserId) {
// Auth changed - reconnect WebSocket to get updated permissions
lastAuthUserId = currentUserId;
checkOwnership();
const token = browser ? localStorage.getItem('token') : null;
watchSync.disconnect();
setTimeout(() => {
watchSync.connect(realm.id, token);
}, 100);
}
}
}
@ -108,6 +122,29 @@
isOwner = (user?.id === realm.ownerId) || user?.isAdmin;
}
// Detect permission mismatch: if user is owner but WebSocket doesn't have control
// This can happen if the WebSocket connected before auth was ready
let permissionCheckDone = false;
$: {
// Only run this check once after WebSocket is connected and we know we're the owner
if (!permissionCheckDone && isOwner && !loading && $auth.user) {
// Give the WebSocket a moment to receive welcome message
setTimeout(() => {
if (isOwner && !$canControl && realm) {
console.log('Permission mismatch detected: owner but no control. Reconnecting...');
const token = browser ? localStorage.getItem('token') : null;
if (token) {
watchSync.disconnect();
setTimeout(() => {
watchSync.connect(realm.id, token);
}, 100);
}
}
permissionCheckDone = true;
}, 1500);
}
}
function handleVideoAdded(event) {
loadPlaylist();
// Request sync to get updated current video state (video may have auto-started)
@ -118,10 +155,16 @@
function handleVideoRemoved(event) {
loadPlaylist();
// Request sync to get updated state (current video may have been cleared)
setTimeout(() => {
// If the backend advanced to next video, request sync immediately to update player
if (event.detail?.advancedToNext || event.detail?.currentVideo) {
// Request sync immediately to get the new video playing
watchSync.requestSync();
}, 500);
} else {
// Request sync after a short delay for other cases
setTimeout(() => {
watchSync.requestSync();
}, 500);
}
}
function handlePlayerReady() {

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@ -3,7 +3,7 @@
"version": "1.0.0",
"description": "Nakama server modules for realms.india",
"scripts": {
"build": "npx esbuild src/main.ts --bundle --outfile=build/index.js --format=cjs --target=es2020 --platform=neutral --main-fields=main,module"
"build": "npx esbuild src/main.ts --bundle --outfile=build/index.js --format=cjs --target=es2020 --platform=node --main-fields=main,module"
},
"devDependencies": {
"esbuild": "^0.19.0",

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@ -18,6 +18,14 @@ local function get_redis_connection()
return nil
end
-- Select the correct Redis database (db 1, matching backend config)
local db = tonumber(os.getenv("REDIS_DB")) or 1
local res, err = red:select(db)
if not res then
ngx.log(ngx.ERR, "Failed to select Redis database: ", err)
return nil
end
-- Authenticate if password is set
if REDIS_PASSWORD and REDIS_PASSWORD ~= "" then
local res, err = red:auth(REDIS_PASSWORD)