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README.md
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README.md
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# realms.india
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A self-hosted live streaming and gaming platform with real-time chat, game server integration, and media management.
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## Features
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- **Live Streaming** - RTMP, SRT, and WebRTC ingest with HLS/LLHLS output
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- **Real-time Chat** - WebSocket-based chat with moderation tools
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- **Game Server** - Nakama-powered multiplayer games and social features
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- **Media Library** - E-book hosting and audio/video management
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- **User Authentication** - JWT-based auth with optional PGP key support
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---
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## System Requirements
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### Minimum
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- 4GB RAM
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- 2 CPU cores
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- 20GB storage
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### Recommended
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- 8GB+ RAM
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- 4+ CPU cores
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- 100GB+ SSD storage
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### Software
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- Docker 24+
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- Docker Compose v2+
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- Git
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### Operating System
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- **Linux** (Ubuntu 22.04 recommended) - best for production
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- macOS
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- Windows with WSL2
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---
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## Quick Start (Development)
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```bash
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# Clone the repository
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git clone <repository-url>
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cd realms.india
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# Copy environment template
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cp .env.example .env
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# Generate secrets and edit .env (see Configuration section below)
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nano .env
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# Build and start all services
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docker-compose up --build
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```
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Access the application at **http://localhost**
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---
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## Configuration
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### Required Environment Variables
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Copy `.env.example` to `.env` and configure these required variables:
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| Variable | Description | How to Generate |
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|----------|-------------|-----------------|
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| `DB_PASSWORD` | PostgreSQL database password | `openssl rand -base64 24` |
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| `JWT_SECRET` | Secret key for JWT token signing | `openssl rand -base64 32` |
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| `OME_API_TOKEN` | OvenMediaEngine API authentication | `openssl rand -hex 32` |
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| `REDIS_PASSWORD` | Redis authentication password | `openssl rand -base64 24` |
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| `NAKAMA_SERVER_KEY` | Nakama client authentication key | `openssl rand -hex 16` |
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| `NAKAMA_CONSOLE_PASSWORD` | Nakama admin console password | Choose a strong password |
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| `VITE_NAKAMA_SERVER_KEY` | Frontend Nakama key (must match `NAKAMA_SERVER_KEY`) | Same as `NAKAMA_SERVER_KEY` |
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### Optional Environment Variables
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| Variable | Default | Description |
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|----------|---------|-------------|
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| `DB_HOST` | `postgres` | PostgreSQL host |
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| `DB_NAME` | `streaming` | Database name |
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| `DB_USER` | `streamuser` | Database user |
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| `DB_PORT` | `5432` | PostgreSQL port |
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| `REDIS_HOST` | `redis` | Redis host |
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| `REDIS_PORT` | `6379` | Redis port |
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| `REDIS_DB` | `0` | Redis database number |
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| `CHAT_REDIS_DB` | `1` | Chat service Redis database |
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| `APP_ENV` | `production` | Environment mode (`development` or `production`) |
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| `VITE_NAKAMA_HOST` | `localhost` | Nakama host for frontend |
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| `VITE_NAKAMA_PORT` | `80` | Nakama port for frontend |
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| `VITE_NAKAMA_USE_SSL` | `false` | Enable SSL for Nakama connection |
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### Generate All Secrets at Once
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```bash
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echo "DB_PASSWORD=$(openssl rand -base64 24)"
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echo "JWT_SECRET=$(openssl rand -base64 32)"
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echo "OME_API_TOKEN=$(openssl rand -hex 32)"
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echo "REDIS_PASSWORD=$(openssl rand -base64 24)"
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NAKAMA_KEY=$(openssl rand -hex 16)
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echo "NAKAMA_SERVER_KEY=$NAKAMA_KEY"
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echo "VITE_NAKAMA_SERVER_KEY=$NAKAMA_KEY"
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echo "NAKAMA_CONSOLE_PASSWORD=<choose-a-strong-password>"
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```
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---
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## Services Overview
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| Service | Description | Internal Port |
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|---------|-------------|---------------|
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| **postgres** | PostgreSQL 16 database for persistent storage | 5432 |
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| **redis** | Redis 7 for caching, sessions, and message queues | 6379 |
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| **drogon-backend** | Main API server (C++ Drogon) - streaming, users, realms | 8080 |
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| **chat-service** | Real-time chat WebSocket server (C++ Drogon) | 8081 |
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| **nakama** | Game server for multiplayer features | 7350 |
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| **ovenmediaengine** | Media streaming server (RTMP/SRT/WebRTC ingest, HLS output) | 8081 (API) |
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| **openresty** | Nginx-based reverse proxy with Lua scripting | 80, 443 |
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| **sveltekit** | SvelteKit web frontend | 3000 |
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| **certbot** | Automatic SSL certificate management | - |
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---
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## Exposed Ports
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### Web Traffic
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| Port | Protocol | Description |
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|------|----------|-------------|
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| 80 | TCP | HTTP |
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| 443 | TCP | HTTPS |
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| 8088 | TCP | HLS/LLHLS streaming proxy |
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### Streaming Ingest
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| Port | Protocol | Description |
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|------|----------|-------------|
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| 1935 | TCP | RTMP ingest |
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| 9999 | UDP | SRT ingest |
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### WebRTC
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| Port | Protocol | Description |
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|------|----------|-------------|
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| 3333 | TCP | WebRTC signaling |
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| 3478 | UDP | STUN/TURN server |
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| 10000-10009 | UDP | WebRTC ICE candidates |
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---
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## Streaming Setup
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### OBS Studio Configuration
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1. Open OBS Studio and go to **Settings > Stream**
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2. Set **Service** to "Custom..."
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3. Configure your stream:
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**RTMP:**
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```
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Server: rtmp://your-domain:1935/app
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Stream Key: <your-stream-key>
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```
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**SRT:**
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```
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Server: srt://your-domain:9999
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```
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### Getting Your Stream Key
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Stream keys are generated per-realm in the application. After creating a realm, you can find your stream key in the realm settings.
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---
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## Production Deployment
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### Prerequisites
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1. A server with the recommended specifications
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2. A domain name pointed to your server
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3. Ports 80, 443, 1935, 9999, 3333, 3478, and 10000-10009 open in your firewall
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### Deployment Steps
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#### 1. Prepare the Server
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```bash
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# Create application directory
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sudo mkdir -p /opt/realms
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cd /opt/realms
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# Copy required files
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# - docker-compose.prod.yml (rename to docker-compose.yml)
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# - .env (configured with your secrets)
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# - init.sql (from database/init.sql)
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# - Server.xml (from ovenmediaengine/Server.xml)
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# - config.json (from backend/config.json.example)
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```
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#### 2. Configure Environment
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```bash
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# Copy and configure environment
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cp .env.example .env
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nano .env
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# Update these for production:
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# - Set all secrets (see Configuration section)
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# - Set VITE_NAKAMA_HOST to your domain
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# - Set VITE_NAKAMA_USE_SSL=true
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# - Set APP_ENV=production
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```
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#### 3. Configure SSL
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The Certbot container handles automatic SSL certificate generation. Ensure:
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- Your domain's DNS A record points to your server
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- Ports 80 and 443 are accessible from the internet
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```bash
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# Set your email for Let's Encrypt notifications
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export CERTBOT_EMAIL=admin@your-domain.com
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```
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#### 4. Start Services
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```bash
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# Pull images and start
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docker-compose -f docker-compose.prod.yml up -d
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# Check status
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docker-compose -f docker-compose.prod.yml ps
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# View logs
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docker-compose -f docker-compose.prod.yml logs -f
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```
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### Firewall Configuration (UFW)
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```bash
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# Allow web traffic
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sudo ufw allow 80/tcp
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sudo ufw allow 443/tcp
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# Allow streaming
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sudo ufw allow 1935/tcp # RTMP
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sudo ufw allow 9999/udp # SRT
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sudo ufw allow 8088/tcp # HLS proxy
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# Allow WebRTC
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sudo ufw allow 3333/tcp # Signaling
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sudo ufw allow 3478/udp # STUN/TURN
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sudo ufw allow 10000:10009/udp # ICE candidates
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# Enable firewall
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sudo ufw enable
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```
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### Updating
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```bash
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cd /opt/realms
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# Pull latest images
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docker-compose -f docker-compose.prod.yml pull
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# Restart with new images
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docker-compose -f docker-compose.prod.yml up -d
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```
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---
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## Troubleshooting
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### Health Checks
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Check if services are healthy:
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```bash
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# View service status
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docker-compose ps
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# Check specific service health
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docker inspect --format='{{.State.Health.Status}}' realms-drogon-backend-1
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```
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### Health Check Endpoints
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| Service | Endpoint |
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|---------|----------|
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| Backend API | `http://localhost:8080/api/health` |
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| Chat Service | `http://localhost:8081/` |
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| Nakama | `http://localhost:7350/healthcheck` |
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### Viewing Logs
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```bash
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# All services
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docker-compose logs -f
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# Specific service
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docker-compose logs -f drogon-backend
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docker-compose logs -f chat-service
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docker-compose logs -f nakama
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# Last 100 lines
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docker-compose logs --tail=100 drogon-backend
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```
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### Common Issues
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#### Services won't start
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```bash
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# Check for port conflicts
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sudo lsof -i :80
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sudo lsof -i :443
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# Verify .env file exists and has all required variables
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cat .env | grep -v "^#" | grep -v "^$"
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# Rebuild containers
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docker-compose down
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docker-compose up --build
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```
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#### Database connection errors
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```bash
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# Check PostgreSQL is healthy
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docker-compose logs postgres
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# Verify database credentials match .env
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docker-compose exec postgres psql -U streamuser -d streaming -c "SELECT 1"
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```
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#### Stream not working
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```bash
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# Check OvenMediaEngine logs
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docker-compose logs ovenmediaengine
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# Verify stream key is correct
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# Check that RTMP port 1935 is accessible
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nc -zv your-domain 1935
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```
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#### SSL certificate issues
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```bash
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# Check Certbot logs
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docker-compose logs certbot
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# Manually request certificate
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docker-compose exec certbot certbot certonly --webroot \
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--webroot-path=/var/www/certbot \
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-d your-domain.com
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```
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### Reset Everything
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```bash
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# Stop all containers and remove volumes (WARNING: deletes all data)
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docker-compose down -v
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# Remove all images
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docker-compose down --rmi all
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# Fresh start
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docker-compose up --build
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```
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---
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## Security Notes
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1. **Never commit `.env`** - Keep your secrets out of version control
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2. **Rotate secrets regularly** - Recommended every 90 days
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3. **Restrict file permissions** - `chmod 600 .env`
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4. **Use strong passwords** - Minimum 16 characters with mixed case, numbers, and symbols
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5. **Keep Docker updated** - Regularly update Docker and base images
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6. **Enable firewall** - Only expose necessary ports
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7. **Use HTTPS** - Always use SSL in production
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---
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## License
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See LICENSE file for details.
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@ -952,7 +952,9 @@ void ChatWebSocketController::handleRename(const WebSocketConnectionPtr& wsConnP
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lastRenameTime_[wsConnPtr] = std::chrono::steady_clock::now();
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// SECURITY FIX #31: Store guest name server-side for persistence
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if (!info.fingerprint.empty()) {
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// Only store for actual guests (isGuest check prevents authenticated users
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// who haven't cleared fingerprint from storing their username)
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if (info.isGuest && !info.fingerprint.empty()) {
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services::RedisMessageStore::getInstance().setGuestName(info.fingerprint, newName);
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}
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}
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@ -1030,6 +1032,11 @@ void ChatWebSocketController::handleAuthMessage(const WebSocketConnectionPtr& ws
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it->second.isSiteModerator = claims->isModerator; // isModerator in claims is site-wide
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it->second.avatarUrl = claims->avatarUrl;
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// SECURITY FIX: Clear fingerprint when upgrading to authenticated user
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// This prevents the registered username from being stored against the fingerprint
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// which would cause it to appear on guest sessions with the same fingerprint
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it->second.fingerprint.clear();
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// Update usernameToConnection_ map: remove old guest name, add new authenticated name
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if (!oldUsername.empty()) {
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std::string lowerOld = oldUsername;
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@ -208,16 +208,28 @@ void WatchSyncController::broadcastRoomSync(const std::string& realmId) {
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// Check if video has ended and should auto-advance
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if (it->second.playbackState == "playing" &&
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it->second.durationSeconds > 0 &&
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!it->second.currentVideoId.empty()) {
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double expectedTime = getExpectedTime(it->second);
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// Debug logging to diagnose end detection
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static int debugCounter = 0;
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if (++debugCounter % 10 == 0) { // Log every 10 sync cycles
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LOG_DEBUG << "Room " << realmId << " sync check: expectedTime=" << expectedTime
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<< ", durationSeconds=" << it->second.durationSeconds
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<< ", videoId=" << it->second.currentVideoId
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<< ", locked=" << it->second.currentVideoLocked;
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}
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// Add 1 second buffer to account for timing variations
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if (expectedTime >= static_cast<double>(it->second.durationSeconds) + 1.0) {
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if (it->second.durationSeconds > 0 &&
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expectedTime >= static_cast<double>(it->second.durationSeconds) + 1.0) {
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shouldAutoAdvance = true;
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// Mark as ended to prevent multiple auto-advance calls
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it->second.playbackState = "ended";
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it->second.stateVersion++;
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LOG_INFO << "Video ended in room " << realmId << ", auto-advancing";
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LOG_INFO << "Video ended in room " << realmId << ", auto-advancing"
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<< " (expectedTime=" << expectedTime
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<< ", duration=" << it->second.durationSeconds << ")";
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}
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}
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@ -863,6 +875,12 @@ void WatchSyncController::handleJoinRoom(const WebSocketConnectionPtr& wsConnPtr
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state.currentPlaylistItemId = video["id"].asInt64();
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state.currentVideoTitle = video["title"].asString();
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state.durationSeconds = video["durationSeconds"].asInt();
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state.currentVideoLocked = video.isMember("isLocked") && video["isLocked"].asBool();
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LOG_INFO << "Room " << newRealmId << " initialized: videoId=" << state.currentVideoId
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<< ", duration=" << state.durationSeconds
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<< ", locked=" << state.currentVideoLocked
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<< ", playbackState=" << state.playbackState;
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}
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}
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@ -1486,6 +1504,20 @@ void WatchSyncController::handleUpdateDuration(const WebSocketConnectionPtr& wsC
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LOG_INFO << "Duration reported for playlist item " << playlistItemId
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<< " in room " << info.realmId << ": " << durationSeconds << "s";
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// Update in-memory state immediately (don't wait for backend confirmation)
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{
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std::lock_guard<std::mutex> lock(roomStatesMutex_);
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auto it = roomStates_.find(info.realmId);
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if (it != roomStates_.end() &&
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it->second.currentPlaylistItemId == playlistItemId) {
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if (it->second.durationSeconds == 0 || it->second.durationSeconds != durationSeconds) {
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LOG_INFO << "Updating in-memory duration from " << it->second.durationSeconds
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<< " to " << durationSeconds << " for room " << info.realmId;
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it->second.durationSeconds = durationSeconds;
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}
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}
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}
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// Forward to backend API
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auto client = HttpClient::newHttpClient("http://drogon-backend:8080");
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Json::Value reqBody;
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|
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@ -120,17 +120,14 @@
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}
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||||
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// Report duration when video starts playing (duration is now available)
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// Only report if we haven't already for this playlist item
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// Always report if we haven't already for this playlist item - server needs accurate duration
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const storeState = $watchSync;
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const playlistItemId = storeState.currentVideo?.id;
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const storedDuration = storeState.currentVideo?.durationSeconds || 0;
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if (playlistItemId &&
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playlistItemId !== durationReportedForItemId &&
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storedDuration === 0) {
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if (playlistItemId && playlistItemId !== durationReportedForItemId) {
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const playerDuration = player.getDuration();
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if (playerDuration > 0) {
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console.log(`Reporting duration for playlist item ${playlistItemId}: ${playerDuration}s`);
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console.log(`Reporting duration for playlist item ${playlistItemId}: ${Math.floor(playerDuration)}s`);
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watchSync.reportDuration(playlistItemId, playerDuration);
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durationReportedForItemId = playlistItemId;
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}
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@ -130,7 +130,7 @@
|
|||
|
||||
async function loadData() {
|
||||
loading = true;
|
||||
await Promise.all([loadUsers(), loadStreams(), loadStickers(), loadHonkSounds(), loadChatSettings(), loadSiteSettings(), loadRealms(), loadStickerSubmissions(), loadVideos(), loadAudios(), loadEbooks(), loadDefaultAvatars(), loadBotApiKeys(), loadSSLSettings()]);
|
||||
await Promise.all([loadUsers(), loadStreams(), loadStickers(), loadHonkSounds(), loadChatSettings(), loadSiteSettings(), loadRealms(), loadStickerSubmissions(), loadVideos(), loadAudios(), loadEbooks(), loadDefaultAvatars(), loadBotApiKeys(), loadSSLSettings(), loadUberbannedFingerprints()]);
|
||||
loading = false;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue