fixes lol

This commit is contained in:
doomtube 2026-01-09 02:37:31 -05:00
parent a206a606f7
commit 07b8e12197
10 changed files with 211 additions and 57 deletions

View file

@ -13,6 +13,7 @@
#include <openssl/sha.h>
#include <iomanip>
#include <sstream>
#include <unordered_set>
std::unordered_map<WebSocketConnectionPtr, ChatWebSocketController::ConnectionInfo>
ChatWebSocketController::connections_;
@ -28,6 +29,20 @@ std::mutex ChatWebSocketController::connectionsMutex_;
// Helper to broadcast participant joined event to realm
void ChatWebSocketController::broadcastParticipantJoined(const std::string& realmId, const ConnectionInfo& joinedUser) {
// Check if user already has another connection in this realm (multiple tabs)
// If so, don't broadcast - they're already shown as a participant
int userConnectionsInRealm = 0;
for (const auto& [conn, info] : connections_) {
if (info.realmId == realmId && info.userId == joinedUser.userId) {
userConnectionsInRealm++;
}
}
// Only broadcast if this is the user's first connection to this realm
if (userConnectionsInRealm > 1) {
return; // User already present, don't broadcast duplicate join
}
Json::Value broadcast;
broadcast["type"] = "participant_joined";
broadcast["realmId"] = realmId;
@ -44,12 +59,14 @@ void ChatWebSocketController::broadcastParticipantJoined(const std::string& real
participant["joinedAt"] = static_cast<Json::Int64>(joinedAtMs);
broadcast["participant"] = participant;
// Count participants in realm
int count = 0;
// Count unique participants in realm (not connections)
std::unordered_set<std::string> uniqueUserIds;
for (const auto& [conn, info] : connections_) {
if (info.realmId == realmId) count++;
if (info.realmId == realmId) {
uniqueUserIds.insert(info.userId);
}
}
broadcast["participantCount"] = count;
broadcast["participantCount"] = static_cast<int>(uniqueUserIds.size());
std::string messageStr = Json::writeString(Json::StreamWriterBuilder(), broadcast);
@ -62,18 +79,34 @@ void ChatWebSocketController::broadcastParticipantJoined(const std::string& real
// Helper to broadcast participant left event to realm
void ChatWebSocketController::broadcastParticipantLeft(const std::string& realmId, const std::string& userId, const std::string& username) {
// Check if user still has other connections in this realm (multiple tabs)
// This function is called AFTER the connection is removed, so if count > 0, user is still present
int userConnectionsInRealm = 0;
for (const auto& [conn, info] : connections_) {
if (info.realmId == realmId && info.userId == userId) {
userConnectionsInRealm++;
}
}
// Only broadcast if this was the user's last connection to this realm
if (userConnectionsInRealm > 0) {
return; // User still has other tabs open, don't broadcast leave
}
Json::Value broadcast;
broadcast["type"] = "participant_left";
broadcast["realmId"] = realmId;
broadcast["userId"] = userId;
broadcast["username"] = username;
// Count remaining participants in realm
int count = 0;
// Count remaining unique participants in realm (not connections)
std::unordered_set<std::string> uniqueUserIds;
for (const auto& [conn, info] : connections_) {
if (info.realmId == realmId) count++;
if (info.realmId == realmId) {
uniqueUserIds.insert(info.userId);
}
}
broadcast["participantCount"] = count;
broadcast["participantCount"] = static_cast<int>(uniqueUserIds.size());
std::string messageStr = Json::writeString(Json::StreamWriterBuilder(), broadcast);
@ -859,26 +892,43 @@ void ChatWebSocketController::handleGetParticipants(const WebSocketConnectionPtr
response["realmId"] = info.realmId;
response["participants"] = Json::arrayValue;
// Get all participants in the same realm
// Get all participants in the same realm, deduplicated by userId
// For users with multiple connections (multiple tabs), show only the earliest connection
std::lock_guard<std::mutex> lock(connectionsMutex_);
std::unordered_map<std::string, const ConnectionInfo*> uniqueUsers;
for (const auto& [conn, connInfo] : connections_) {
if (connInfo.realmId == info.realmId) {
Json::Value participant;
participant["userId"] = connInfo.userId;
participant["username"] = connInfo.username;
participant["userColor"] = connInfo.userColor;
participant["avatarUrl"] = connInfo.avatarUrl;
participant["isGuest"] = connInfo.isGuest;
participant["isModerator"] = connInfo.isModerator;
participant["isStreamer"] = connInfo.isStreamer;
// Include join timestamp for ordering (milliseconds since epoch)
auto joinedAtMs = std::chrono::duration_cast<std::chrono::milliseconds>(
connInfo.connectionTime.time_since_epoch()).count();
participant["joinedAt"] = static_cast<Json::Int64>(joinedAtMs);
response["participants"].append(participant);
auto it = uniqueUsers.find(connInfo.userId);
if (it == uniqueUsers.end()) {
// First connection for this user
uniqueUsers[connInfo.userId] = &connInfo;
} else {
// User already seen - keep the earlier connection (smaller joinedAt)
if (connInfo.connectionTime < it->second->connectionTime) {
uniqueUsers[connInfo.userId] = &connInfo;
}
}
}
}
// Build response from deduplicated users
for (const auto& [userId, connInfoPtr] : uniqueUsers) {
Json::Value participant;
participant["userId"] = connInfoPtr->userId;
participant["username"] = connInfoPtr->username;
participant["userColor"] = connInfoPtr->userColor;
participant["avatarUrl"] = connInfoPtr->avatarUrl;
participant["isGuest"] = connInfoPtr->isGuest;
participant["isModerator"] = connInfoPtr->isModerator;
participant["isStreamer"] = connInfoPtr->isStreamer;
// Include join timestamp for ordering (milliseconds since epoch)
auto joinedAtMs = std::chrono::duration_cast<std::chrono::milliseconds>(
connInfoPtr->connectionTime.time_since_epoch()).count();
participant["joinedAt"] = static_cast<Json::Int64>(joinedAtMs);
response["participants"].append(participant);
}
response["count"] = response["participants"].size();
wsConnPtr->send(Json::writeString(Json::StreamWriterBuilder(), response));
}
@ -1275,21 +1325,22 @@ void ChatWebSocketController::broadcastToUser(const std::string& userId, const J
Json::Value ChatWebSocketController::getRealmStats() {
Json::Value result = Json::arrayValue;
std::map<std::string, int> realmCounts;
// Count unique users per realm (not connections)
std::map<std::string, std::unordered_set<std::string>> realmUsers;
{
std::lock_guard<std::mutex> lock(connectionsMutex_);
for (const auto& [conn, info] : connections_) {
if (!info.realmId.empty()) {
realmCounts[info.realmId]++;
realmUsers[info.realmId].insert(info.userId);
}
}
}
for (const auto& [realmId, count] : realmCounts) {
for (const auto& [realmId, userIds] : realmUsers) {
Json::Value realm;
realm["realmId"] = realmId;
realm["participantCount"] = count;
realm["participantCount"] = static_cast<int>(userIds.size());
result.append(realm);
}